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Resident Evil 4 Mobile Edition for Beginners lets you buy just the beginning
by uugakom on Feb.15, 2010, under Gadgets, Media, Software, Video Games, iPhone
For some, the true horror of Resident Evil 4 is never getting to see what happens past the first scene. For those unfortunate would-be Leon Kennedys, Capcom has released yet another version of RE4 to the iPhone App Store — the second for iPhone and the third for mobile in general. This version adds a new “beginners” difficulty mode, in addition to four other difficulties. It also adds a new “Mercenary Mode,” a “Coin Shoot” mode, and a new tutorial. And if you’re such a Resident Evil neophyte that you don’t even know if you want to play it, you can buy it in chapters.

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Resident Evil 4 Mobile Edition for Beginners lets you buy just the beginning
Eidos Life President Livingstone speaks out against mainstream media’s game coverage
by uugakom on Jan.22, 2010, under Gadgets, Media, Video Games
During the Westminster eForum this week, Eidos head (and Life President ) Ian Livingstone had some less than favorable things to say about the mainstream media’s coverage of the gaming industry. “People just couldn’t accept that games are a great learning tool,” Livingstone told the crowd of “industry representatives and their advisors, interest groups, local authorities, the voluntary sector and academia, along with members of the reporting press,” reports MCV .

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Eidos Life President Livingstone speaks out against mainstream media’s game coverage
Nvidia shows off Unreal Engine 3 on Tegra
by uugakom on Jan.07, 2010, under Gadgets, Media, Video Games, iPhone
NVidia chose to show off the processing power of the new version of its mobile Tegra processor the same way many companies demonstrate their big-boy processors: with Unreal Engine 3. On stage at its CES presentation , NVidia demonstrated an FPS running on the processor — the same processor the company demonstrated in several portable tablet-type devices. Though Epic’s Tim Sweeney classified it as the “same engine” that runs on PC, Engadget described it as “A lot like the iPhone demo we saw recently

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Nvidia shows off Unreal Engine 3 on Tegra
Snap Judgment: Might and Magic: Clash of Heroes
by uugakom on Dec.24, 2009, under Gadgets, Media, Video Games
Having received my copy yesterday, I’ve only been able to put a few hours into Might and Magic: Clash of Heroes for DS. However, I can already tell that it’s going to become an obsession, at the expense of things like other games and interacting with my family . Critter Crunch developer Capy has created an incredibly engrossing game that melds the best aspects of both strategy RPGs and puzzle games

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Snap Judgment: Might and Magic: Clash of Heroes
PBS recording, airing Video Games Live concert in 2010
by uugakom on Dec.17, 2009, under Blu-Ray, Gadgets, Media, Video Games
The always enjoyable Video Games Live concert series will have a performance taped and shown on PBS stations next year. The recorded performance will occur February 5, 2010, at the Lakefront Arena in New Orleans. Tickets, which start at $15, go on sale Friday, December 18 at 10AM CST (check Ticketmaster or call 800-745-3000). We contacted VGL Executive Producer Tommy Tallarico to find out about special guests for this televised concert. He told us that the performance is still in the early planning stages and wishes he had more to share

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PBS recording, airing Video Games Live concert in 2010
Weekly Webcomic Wrapup has turkey on the brain
by uugakom on Nov.21, 2009, under Gadgets, Media, Video Games
You know what happens in five days? Turkey happens .

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Weekly Webcomic Wrapup has turkey on the brain
Sony to release ‘non-game’ dev kits in Q2 2010
by uugakom on Nov.19, 2009, under Gadgets, Media, Video Games
Already, various non-game applications can be found on both the PS3 and PSP. From Skype to VidZone , the XMB now plays home to a variety of services. Going forward, it appears Sony will open the PlayStation platform further with the introduction of “non-game” development kits in the middle of next year. Last night’s 6.20 firmware update for PSP lays down the framework for additional non-gaming content.

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Sony to release ‘non-game’ dev kits in Q2 2010
Borderlands gameplay ad flaunts art style
by uugakom on Oct.15, 2009, under Gadgets, Media, Video Games
Borderlands is working its art style to the max — so strange to look back at the original design now — in this TV spot for the FPS-RPG lovechild. And how about all that actual gamepley footage, huh? Imagine selling a game based on that … How risqu
Tags: a-friend-via, borderlands, commercial, developer, gearbox, gme, question-marks, retail-shelves, working-itsNintendoWare Weekly: Pinball, Gravitronix, Final Fight 2
by uugakom on Oct.12, 2009, under Gadgets, Media, Video Games
Usually, we can’t fit all of the titles available for download across Nintendo platforms into the headline, but this week’s NintendoWare Weekly post is an exception. Those anxious to get their hands on some digital wares will only find three games available this week — so in the interest of keeping this train a-chuggin’ along, let’s get to the details. Continue reading NintendoWare Weekly: Pinball, Gravitronix, Final Fight 2 NintendoWare Weekly: Pinball, Gravitronix, Final Fight 2 originally appeared on Joystiq on Mon, 12 Oct 2009 12:00:00 EST. Please see our terms for use of feeds . Read
Tags: a-friend-via, dsiware, final-fight-2, gravitronix, jay-z, Media, pinball-pulse, platforms-into, titles, wiiwareReport: Transmission Games ceases communications with more than 20 staff
by uugakom on Oct.02, 2009, under Gadgets, Media, Reviews, Video Games
Melbourne, Australia based Transmission Games (formerly IR Games) has laid off more than 20 members of its development staff, Gamasutra reports. The studio, which created the WWII air combat games Heroes of the Pacific and the just-released Heroes Over Europe for Ubisoft is said to have made the cuts today, according to the site’s sources.

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Report: Transmission Games ceases communications with more than 20 staff