Tag: visceral-games
Mega64 reveals the true origins of Dante’s Inferno
by HefZoowReek on Feb.19, 2010, under Gadgets, Media, Video Games
Mega64’s latest lampooning is a bit more historical than the troupe’s other videos . Posted just after the jump is a video reenaction of the moment of Dante’s Inferno ’s inception. We’d thought that a bright-eyed and bushy-tailed Classic Literature major had planted the idea-seed in an EA executive’s mind — apparently, said gardening was actually performed by Ba’al Zeb
Tags: a-bit-more, a-place-which, after-the-jump, along-the-way, Blu-Ray, february-, jump, movie, multiplatform, videos, visceral-gamesSee Kane’s sparkly globe in this Command & Conquer 4 trailer
by Diallayenda on Feb.19, 2010, under Gadgets, Media, Video Games
No, it’s not a bald joke. There are a lot of things worth highlighting in the cinematic trailer for Command & Conquer 4: Tiberian Twilight , but, for us, it’s all about Kane’s pretty orb above. We like to imagine it houses the universe and everything in it — kinda like the one from Men in Black . While you’re reading this post (and heading past the break to watch the trailer afterward), some weird space creature is playing a game of marbles with our little blue planet. C’est la vie! Continue reading See Kane’s sparkly globe in this Command & Conquer 4 trailer See Kane’s sparkly globe in this Command & Conquer 4 trailer originally appeared on Joystiq on Fri, 19 Feb 2010 19:30:00 EST.

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See Kane’s sparkly globe in this Command & Conquer 4 trailer
Report: Dante’s Inferno not heading to the United Arab Emirates
by AbramovIvan on Feb.07, 2010, under Gadgets, Media, Video Games
According to bilingual gaming news site GamesLatest , the store shelves of the United Arab Emirates won’t be stocked with fresh copies of Dante’s Inferno any time soon. Electronic Arts reportedly published a statement explaining the company “decided not to release Dante’s Inferno in the Middle East after an evaluation process which is based on consumer tastes, preferences, platform mix and other factors.” It might also have something to do with the territory’s hesitance to distribute games dealing with religious matter. As GamesLatest points out, both Darksiders and God of War were banned in the territory for their deity-rich plots. Then again, maybe the UAE Media Council just has something against impossibly gravelly voices.

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Report: Dante’s Inferno not heading to the United Arab Emirates
Hellacious marketing: Dante’s Inferno is in the code
by BestelenViagra on Feb.04, 2010, under Gadgets, Media, Video Games
It seems the marketing team behind Dante’s Inferno hasn’t burnt out yet, with several ASCII art campaigns popping up in the source code for several popular websites. All direct to the same Dante’s Inferno site . The first image (above) appeared in digg ’s code, as noted by brentcsutoras , and other sites like IGN, GameSpot and Kotaku also had their source code altered to display Dante-relatedl images. It’s one of the cuter, somewhat classier approaches to this title’s marketing, and that makes it oddly noteworthy. If you’re wondering why there’s nothing in our source code (we’re checking now just to make sure) ..

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Hellacious marketing: Dante’s Inferno is in the code
Sony Q3: PS3 software and hardware up, PSP and PS2 notsomuch
by aerobuldozer on Feb.04, 2010, under Gadgets, Media, Software, Video Games
Here’s some data from Sony’s fiscal Q3 earnings and, as predicted , the electronics giant had some positives things to report out of its gaming division. However, like always, with the good comes the bad (and sometimes the ugly). The good: “Due to the launch of a new model, approximately 6.5 million units of PlayStation 3 … hardware were sold in the current quarter, compared to approximately 4.5 million units in the prior year’s third quarter,” reports Sony’s Q3 earnings report. The PS3 Slim continues to drive hardware sales, with its slim new form factor and, more importantly, slim new price tag

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Sony Q3: PS3 software and hardware up, PSP and PS2 notsomuch
Visceral begins shift from Dante’s Inferno to Dead Space 2
by Lofeappeash on Feb.03, 2010, under Gadgets, Media, Video Games
A week from the launch of Dante’s Inferno, no one would expect Visceral Games’ Nick Earl to reveal any uncertainty about sales, but Industry Gamers did attempt to elicit a reaction from the senior VP — by reminding Earl that his studio’s new game will share a release date with BioShock 2 (never mind that it’s surrounded on either month by other big-name releases). “In life, there’s the things you can control and things you can’t control,” Earl said somewhat poetically. “I can’t be too concerned with our competitive slate; our team has put so much time into Dante’s Inferno , and I have a lot of faith in it.” Perhaps “faith” is a natural result of working with the source material , but more likely Earl can sleep at night because he knows he has the support of a strong marketing budget. As a work of public domain, Dante’s Inferno is that rare double-bonus for EA: a recognizable property and free to adapt — no strings attached.

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Visceral begins shift from Dante’s Inferno to Dead Space 2
Visceral producer has been thinking about Macbeth game ‘for years’
by aherioslio on Feb.02, 2010, under Gadgets, Mac, Media, Video Games
[image source: Andy Cohen ] It seems EA’s Visceral Games team loved high school literature. With Dante’s Inferno completed, Visceral’s executive producer, Jonathan Knight, revealed his desire to do yet another video game adaptation of a literary classic. ” Macbeth the game is something I’ve been thinking about for years,” Knight told IndustryGamers . “But now, I think the emotional quality that games are achieving and the value level of the acting and the sound work makes it possible.” Knight seems to believe that a game adaptation of William Shakespeare’s Macbeth would require a bit more deft than what we’ve seen out of Dante’s Inferno thus far

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Visceral producer has been thinking about Macbeth game ‘for years’
Dante’s Inferno: The Book based on The Game based on The Poem based on the Theology
by OrderCheapCiails on Feb.02, 2010, under Gadgets, Media, Video Games
In the introduction to the EA Games-approved, Del Rey Books-published edition of the classic epic poem Inferno , Visceral Games Executive Producer Jonathan Knight asks a question about the video game Dante’s Inferno that many people think they already know the answer to: “Is Dante Alighieri Laughing, or Rolling, in His Grave?” Plenty of game journalists, commentators, and fans who have seen the game’s promotions and advertising would probably answer, “Of course he is!” but Knight lays out a reasoned and well-argued case that Visceral’s new game follows in a long and esteemed tradition of interpreting Italian literature’s most famous work. It may or may not change your mind, but Knight’s position is definitely worth consideration.

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Dante’s Inferno: The Book based on The Game based on The Poem based on the Theology
Report: CBS rejects Dante’s inferno ad over tagline
by cinkincognock on Feb.02, 2010, under Gadgets, Media, Video Games
According to The Hollywood Reporter , CBS required some editing to EA’s Super Bowl ad for Dante’s Inferno before it would expose America’s fragile hive mind to it. No, it’s not because of all the demons and the brimstone and stuff, but rather due to the game’s widely-used tag line “Go to Hell.” As you can seen in the clip after the jump, it’s replaced by “Hell Awaits.” The change is likely because of worries about offending conservative viewers, but we’re secretly hoping that Doritos is launching a new super spicy chip during the big game and it just didn’t want Dante copying its line.

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Report: CBS rejects Dante’s inferno ad over tagline
Visceral Games prepping DLC for Dante’s Inferno
by johnbonjovi on Jan.31, 2010, under Gadgets, Media, Video Games
In a recent interview with the New York Times , Dante’s Inferno executive producer Jonathan Knight responded curiously to a query about the possibility of upcoming adaptations of the other two installments in the Divine Comedy , Purgatorio and Paradiso . According to the Times, “Knight said his team was focused on the release of Dante’s Inferno as well as on additional downloadable content for that game,” though he later confessed “I’d be lying if I said I hadn’t thought about that.” We think Visceral’s missing out on a great chance to kill two birds with one stone — why not make Purgatorio and Paradiso DLC packs for Inferno ? For instance, a few months after the game comes out, release a patch that makes the game’s load times last for 49 days. Boom

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Visceral Games prepping DLC for Dante’s Inferno