<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Gadgets and Video Games &#187; Media</title>
	<atom:link href="http://www.gadgetsvideogames.com/topics/more-topics/media/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gadgetsvideogames.com</link>
	<description>www.gadgetsvideogames.com</description>
	<lastBuildDate>Thu, 18 Mar 2010 09:00:00 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Ex-Ensemble Studios lead designer responds to Bettner rant</title>
		<link>http://www.gadgetsvideogames.com/36627/ex-ensemble-studios-lead-designer-responds-to-bettner-rant/</link>
		<comments>http://www.gadgetsvideogames.com/36627/ex-ensemble-studios-lead-designer-responds-to-bettner-rant/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 09:00:00 +0000</pubDate>
		<dc:creator>CialisOhneRezept</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[a-friend-via]]></category>
		<category><![CDATA[a-partner-and]]></category>
		<category><![CDATA[a-phone-call]]></category>
		<category><![CDATA[a-very-small]]></category>
		<category><![CDATA[ensemble]]></category>
		<category><![CDATA[ensemble-studio]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[ian-fischer]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[publisher]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36627/ex-ensemble-studios-lead-designer-responds-to-bettner-rant/</guid>
		<description><![CDATA[ Aside from a very small handful of points, it would seem there's a major disconnect between two ex-Ensemble Studio employees over why the studio was shuttered by Microsoft last year. Ian Fischer (an ex-lead designer at Ensemble, now at Robot Entertainment ) details on his blog the many disagreements he has with (claimed) ex-creative lead Paul Bettner's recent rant at the Game Developer's Conference in a panel called " Fired and Fired-up: Jobless Developer's Rant ." We say "claimed," because even Bettner's job title is called into question during the response. ]]></description>
			<content:encoded><![CDATA[<p> Aside from a very small handful of points, it would seem there&#8217;s a major disconnect between two ex-Ensemble Studio employees over why the studio was shuttered by Microsoft last year. Ian Fischer (an ex-lead designer at Ensemble, now at Robot Entertainment ) details on his blog the many disagreements he has with (claimed) ex-creative lead Paul Bettner&#8217;s recent rant at the Game Developer&#8217;s Conference in a panel called &#8221; Fired and Fired-up: Jobless Developer&#8217;s Rant .&#8221; We say &#8220;claimed,&#8221; because even Bettner&#8217;s job title is called into question during the response. </p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/7abbb91a89oodbye.jpg-149x45.jpg" /></p>
<p>Here is the original: <br />
<a target="_blank" href="http://www.joystiq.com/2010/03/18/ex-ensemble-studios-lead-designer-responds-to-bettner-rant/" title="Ex-Ensemble Studios lead designer responds to Bettner rant">Ex-Ensemble Studios lead designer responds to Bettner rant</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36627/ex-ensemble-studios-lead-designer-responds-to-bettner-rant/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Square Enix iPhone JRPG &#8216;Chaos Rings&#8217; in development</title>
		<link>http://www.gadgetsvideogames.com/36630/new-square-enix-iphone-jrpg-chaos-rings-in-development/</link>
		<comments>http://www.gadgetsvideogames.com/36630/new-square-enix-iphone-jrpg-chaos-rings-in-development/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 08:30:00 +0000</pubDate>
		<dc:creator>OrderCheapCiails</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[dealing-greater]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[final-fantasy]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[north]]></category>
		<category><![CDATA[publisher]]></category>
		<category><![CDATA[rings]]></category>
		<category><![CDATA[square-enix]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36630/new-square-enix-iphone-jrpg-chaos-rings-in-development/</guid>
		<description><![CDATA[ The latest issue of Japanese mag Famitsu reveals Square Enix's Chaos Rings , which is apparently a new Japanese RPG for the iPhone and iPod Touch. 1UP 's translation indicates that Chaos Rings features art by Final Fantasy vet Yusuke Naora, and that the plot follows five teams of two, each of whom have their own storylines. Destiny and eternal life plot lines ensue. The battle system is apparently built around solo and pair moves by the characters, the latter dealing greater damage and unlocking more combo skills. ]]></description>
			<content:encoded><![CDATA[<p> The latest issue of Japanese mag Famitsu reveals Square Enix&#8217;s Chaos Rings , which is apparently a new Japanese RPG for the iPhone and iPod Touch. 1UP &#8217;s translation indicates that Chaos Rings features art by Final Fantasy vet Yusuke Naora, and that the plot follows five teams of two, each of whom have their own storylines. Destiny and eternal life plot lines ensue. The battle system is apparently built around solo and pair moves by the characters, the latter dealing greater damage and unlocking more combo skills. </p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/5cb9e1024ag580-1.jpg-150x79.jpg" /></p>
<p>Excerpt from: <br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/chaos-rings-is-a-new-square-enix-iphone-jrpg-in-development/" title="New Square Enix iPhone JRPG 'Chaos Rings' in development">New Square Enix iPhone JRPG &#8216;Chaos Rings&#8217; in development</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36630/new-square-enix-iphone-jrpg-chaos-rings-in-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WarioWare D.I.Y. videos show you how to &#8230; D.I.Y.</title>
		<link>http://www.gadgetsvideogames.com/36632/warioware-d-i-y-videos-show-you-how-to-d-i-y/</link>
		<comments>http://www.gadgetsvideogames.com/36632/warioware-d-i-y-videos-show-you-how-to-d-i-y/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 08:00:00 +0000</pubDate>
		<dc:creator>lesliegatesc</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[How To]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[a-friend-via]]></category>
		<category><![CDATA[a-video-game]]></category>
		<category><![CDATA[dsi-xl]]></category>
		<category><![CDATA[editing-sprites]]></category>
		<category><![CDATA[eyesight]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[publisher]]></category>
		<category><![CDATA[recent-preview]]></category>
		<category><![CDATA[rings]]></category>
		<category><![CDATA[warioware]]></category>
		<category><![CDATA[well-as-another]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36632/warioware-d-i-y-videos-show-you-how-to-d-i-y/</guid>
		<description><![CDATA[ So you want to make a video game. Most folks would tell you, "Start simple." Well, it doesn't get much simpler than the "microgames" of the WarioWare series, which are about as long as ... that pause right there. WarioWare D.I.Y . is all about building your own teeny-tiny titles -- as talked about in our recent preview of the game app game-app -- and Nintendo's attempting to show how easy it can be with a series of brief tutorial videos]]></description>
			<content:encoded><![CDATA[<p> So you want to make a video game. Most folks would tell you, &#8220;Start simple.&#8221; Well, it doesn&#8217;t get much simpler than the &#8220;microgames&#8221; of the WarioWare series, which are about as long as &#8230; that pause right there. WarioWare D.I.Y . is all about building your own teeny-tiny titles &#8212; as talked about in our recent preview of the game app game-app &#8212; and Nintendo&#8217;s attempting to show how easy it can be with a series of brief tutorial videos</p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/89a29fd693edlogo.gif.gif" /></p>
<p>See the original post here: <br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/warioware-d-i-y-videos-show-you-how-to-d-i-y/" title="WarioWare D.I.Y. videos show you how to ... D.I.Y.">WarioWare D.I.Y. videos show you how to &#8230; D.I.Y.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36632/warioware-d-i-y-videos-show-you-how-to-d-i-y/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Toy Story 3, Brunswick Pro Bowling added to PlayStation Move lineup</title>
		<link>http://www.gadgetsvideogames.com/36603/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lineup/</link>
		<comments>http://www.gadgetsvideogames.com/36603/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lineup/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 07:00:00 +0000</pubDate>
		<dc:creator>BuySignulair</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[2010-without]]></category>
		<category><![CDATA[bowling]]></category>
		<category><![CDATA[brunswick-pro-bowling]]></category>
		<category><![CDATA[launch-lineup]]></category>
		<category><![CDATA[motion-controller]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[pixar]]></category>
		<category><![CDATA[sports-champions]]></category>
		<category><![CDATA[station-move]]></category>
		<category><![CDATA[toy-story-3]]></category>
		<category><![CDATA[with-better]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36603/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lineup/</guid>
		<description><![CDATA[ Sony has added two titles to the PlayStation Move 's launch lineup that we haven't seen before. Not only will you be able to get your Move on in Slider , Sports Champions and all of the other announced launch titles, but we can now add Disney-Pixar's Toy Story 3 and Brunswick Pro Bowling into the mix as well. Toy Story 3 is of course a tie-in to the movie, and Brunswick is in there because you can't have a motion controller in 2010 without a bowling game attached. ]]></description>
			<content:encoded><![CDATA[<p> Sony has added two titles to the PlayStation Move &#8217;s launch lineup that we haven&#8217;t seen before. Not only will you be able to get your Move on in Slider , Sports Champions and all of the other announced launch titles, but we can now add Disney-Pixar&#8217;s Toy Story 3 and Brunswick Pro Bowling into the mix as well. Toy Story 3 is of course a tie-in to the movie, and Brunswick is in there because you can&#8217;t have a motion controller in 2010 without a bowling game attached. </p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/81174ae9f3owling.jpg-150x80.jpg" /></p>
<p>See more here: <br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/" title="Toy Story 3, Brunswick Pro Bowling added to PlayStation Move lineup">Toy Story 3, Brunswick Pro Bowling added to PlayStation Move lineup</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36603/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lineup/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The monsters you didn&#8217;t see in BioShock</title>
		<link>http://www.gadgetsvideogames.com/36606/the-monsters-you-didnt-see-in-bioshock/</link>
		<comments>http://www.gadgetsvideogames.com/36606/the-monsters-you-didnt-see-in-bioshock/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 06:30:00 +0000</pubDate>
		<dc:creator>hefsDeaddyDer</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[2k-games]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[brunswick-pro-bowling]]></category>
		<category><![CDATA[enemy-designs]]></category>
		<category><![CDATA[other]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[rapture]]></category>
		<category><![CDATA[seemed-totally]]></category>
		<category><![CDATA[station-move]]></category>
		<category><![CDATA[with-better]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36606/the-monsters-you-didnt-see-in-bioshock/</guid>
		<description><![CDATA[ The world of Rapture as it appeared in the first BioShock may have seemed totally complete, but Irrational Games revealed some elements that were kept behind the development curtain from us -- basically, monsters. The company revealed some rejected enemy designs from its "Vault," including some mutants that were much more ... ]]></description>
			<content:encoded><![CDATA[<p> The world of Rapture as it appeared in the first BioShock may have seemed totally complete, but Irrational Games revealed some elements that were kept behind the development curtain from us &#8212; basically, monsters. The company revealed some rejected enemy designs from its &#8220;Vault,&#8221; including some mutants that were much more &#8230; </p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/3b1790ad39ock317.jpg-150x90.jpg" /></p>
<p>Go here to read the rest:<br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/the-monsters-you-didnt-see-in-bioshock/" title="The monsters you didn't see in BioShock">The monsters you didn&#8217;t see in BioShock</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36606/the-monsters-you-didnt-see-in-bioshock/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kevin Butler shows that PlayStation Move only does time travel</title>
		<link>http://www.gadgetsvideogames.com/36614/kevin-butler-shows-that-playstation-move-only-does-time-travel/</link>
		<comments>http://www.gadgetsvideogames.com/36614/kevin-butler-shows-that-playstation-move-only-does-time-travel/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 06:00:00 +0000</pubDate>
		<dc:creator>benequieria</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[2k-games]]></category>
		<category><![CDATA[brunswick-pro-bowling]]></category>
		<category><![CDATA[butler]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[from-the-future]]></category>
		<category><![CDATA[kevin-butler]]></category>
		<category><![CDATA[motion-control]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[playstation-move]]></category>
		<category><![CDATA[seemed-totally]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36614/kevin-butler-shows-that-playstation-move-only-does-time-travel/</guid>
		<description><![CDATA[ Not only does PlayStation Move enable realistic motion controls for PS3 games -- it also allows for corporate dispatches from the future. We didn't hear about that at any press conference! But there's Kevin Butler, addressing us from November 2010 about advances in nutrition and the success of the PlayStation Move. That means, according to Sony's time travel technology, the Move should be out sometime in November at the latest. ]]></description>
			<content:encoded><![CDATA[<p> Not only does PlayStation Move enable realistic motion controls for PS3 games &#8212; it also allows for corporate dispatches from the future. We didn&#8217;t hear about that at any press conference! But there&#8217;s Kevin Butler, addressing us from November 2010 about advances in nutrition and the success of the PlayStation Move. That means, according to Sony&#8217;s time travel technology, the Move should be out sometime in November at the latest. </p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/dfd229da6bead317.jpg-150x82.jpg" /></p>
<p>Read more: <br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/kevin-butler-shows-that-playstation-move-only-does-time-travel/" title="Kevin Butler shows that PlayStation Move only does time travel">Kevin Butler shows that PlayStation Move only does time travel</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36614/kevin-butler-shows-that-playstation-move-only-does-time-travel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Peruse the God of War copyright infringement judgement</title>
		<link>http://www.gadgetsvideogames.com/36617/peruse-the-god-of-war-copyright-infringement-judgement/</link>
		<comments>http://www.gadgetsvideogames.com/36617/peruse-the-god-of-war-copyright-infringement-judgement/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 05:30:00 +0000</pubDate>
		<dc:creator>diablonadz</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[actual-copying-]]></category>
		<category><![CDATA[butler]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[from-the-future]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[proven-access-]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[summary]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36617/peruse-the-god-of-war-copyright-infringement-judgement/</guid>
		<description><![CDATA[ The Hollywood Reporter has uploaded the 27-page judgment [PDF link] in the God of War copyright infringement case . The case was already revealed as dismissed last week, but the full document bestows all the gritty details upon us mortals. In her summary, Judge Marilyn Hall Patel notes, "An examination of articulable similarities between the plot, themes, dialogue, mood, settings, pace, characters and sequence of events of God of War and plaintiffs' works reveals far less similarity than would be required to overcome summary judgment, even if plaintiffs had proven access]]></description>
			<content:encoded><![CDATA[<p> The Hollywood Reporter has uploaded the 27-page judgment [PDF link] in the God of War copyright infringement case . The case was already revealed as dismissed last week, but the full document bestows all the gritty details upon us mortals. In her summary, Judge Marilyn Hall Patel notes, &#8220;An examination of articulable similarities between the plot, themes, dialogue, mood, settings, pace, characters and sequence of events of God of War and plaintiffs&#8217; works reveals far less similarity than would be required to overcome summary judgment, even if plaintiffs had proven access</p>
<p><img src="" /></p>
<p>Excerpt from: <br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/peruse-the-god-of-war-copyright-infringement-judgement/" title="Peruse the God of War copyright infringement judgement">Peruse the God of War copyright infringement judgement</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36617/peruse-the-god-of-war-copyright-infringement-judgement/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Impressions: Sam &amp; Max: The Devil&#8217;s Playhouse &#8211; The Penal Zone (PS3)</title>
		<link>http://www.gadgetsvideogames.com/36624/impressions-sam-max-the-devils-playhouse-the-penal-zone-ps3/</link>
		<comments>http://www.gadgetsvideogames.com/36624/impressions-sam-max-the-devils-playhouse-the-penal-zone-ps3/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 05:00:00 +0000</pubDate>
		<dc:creator>BlintyBon</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[butler]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[devil]]></category>
		<category><![CDATA[playhouse]]></category>
		<category><![CDATA[proven-access-]]></category>
		<category><![CDATA[sam-and-max]]></category>
		<category><![CDATA[telltale]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36624/impressions-sam-max-the-devils-playhouse-the-penal-zone-ps3/</guid>
		<description><![CDATA[ You wouldn't expect to find "We've tightened up the graphics on Episode Three" among the usual list of noted improvements between Telltale 's episodic releases. After all, with endearing, demented characters like Sam and Max taking up quite a bit of the screen, who cares how many polygons are left for that pot plant in the corner? "We wanted to bump everything up presentation-wise for this season," said designer Chuck Jordan, drawing attention to the Telltale engine's impressive -- nay, tight -- visual enhancements]]></description>
			<content:encoded><![CDATA[<p> You wouldn&#8217;t expect to find &#8220;We&#8217;ve tightened up the graphics on Episode Three&#8221; among the usual list of noted improvements between Telltale &#8217;s episodic releases. After all, with endearing, demented characters like Sam and Max taking up quite a bit of the screen, who cares how many polygons are left for that pot plant in the corner? &#8220;We wanted to bump everything up presentation-wise for this season,&#8221; said designer Chuck Jordan, drawing attention to the Telltale engine&#8217;s impressive &#8212; nay, tight &#8212; visual enhancements</p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/c1c066878embnail.jpg.jpg" /></p>
<p>See the original post:<br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/impressions-sam-and-max-the-devils-playhouse-the-penal-zone/" title="Impressions: Sam &amp; Max: The Devil's Playhouse - The Penal Zone (PS3)">Impressions: Sam &amp; Max: The Devil&#8217;s Playhouse &#8211; The Penal Zone (PS3)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36624/impressions-sam-max-the-devils-playhouse-the-penal-zone-ps3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New EA Sports MMA trailer starts a fight</title>
		<link>http://www.gadgetsvideogames.com/36575/new-ea-sports-mma-trailer-starts-a-fight/</link>
		<comments>http://www.gadgetsvideogames.com/36575/new-ea-sports-mma-trailer-starts-a-fight/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 04:00:00 +0000</pubDate>
		<dc:creator>markkavelskiys</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[a-huge-fight]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[animation-does]]></category>
		<category><![CDATA[entry]]></category>
		<category><![CDATA[fight-night]]></category>
		<category><![CDATA[license-and]]></category>
		<category><![CDATA[missing-the]]></category>
		<category><![CDATA[mma]]></category>
		<category><![CDATA[night]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[the-biggest]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[trailer-starts]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36575/new-ea-sports-mma-trailer-starts-a-fight/</guid>
		<description><![CDATA[ "Now it's a fight," this new trailer for EA Sports MMA proudly proclaims. And it's true -- EA Sports has a huge fight ahead of it. Not only is EA Sports MMA a latecomer to the genre, it's missing the UFC license and some of the biggest fighters in the business]]></description>
			<content:encoded><![CDATA[<p> &#8220;Now it&#8217;s a fight,&#8221; this new trailer for EA Sports MMA proudly proclaims. And it&#8217;s true &#8212; EA Sports has a huge fight ahead of it. Not only is EA Sports MMA a latecomer to the genre, it&#8217;s missing the UFC license and some of the biggest fighters in the business</p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/a9bca26537mbnail.jpg.jpg" /></p>
<p>Excerpt from: <br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/new-ea-sports-mma-trailer-starts-a-fight/" title="New EA Sports MMA trailer starts a fight">New EA Sports MMA trailer starts a fight</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36575/new-ea-sports-mma-trailer-starts-a-fight/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Atlus offers video walkthrough of 3D Dot Game Heroes, Twilight fanfic</title>
		<link>http://www.gadgetsvideogames.com/36577/atlus-offers-video-walkthrough-of-3d-dot-game-heroes-twilight-fanfic/</link>
		<comments>http://www.gadgetsvideogames.com/36577/atlus-offers-video-walkthrough-of-3d-dot-game-heroes-twilight-fanfic/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 03:30:00 +0000</pubDate>
		<dc:creator>pete</dc:creator>
				<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[-esque-dungeons]]></category>
		<category><![CDATA[a-brief-video]]></category>
		<category><![CDATA[a-friend-via]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[animation-does]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[show-off-his]]></category>
		<category><![CDATA[the-distributor]]></category>

		<guid isPermaLink="false">http://www.gadgetsvideogames.com/36577/atlus-offers-video-walkthrough-of-3d-dot-game-heroes-twilight-fanfic/</guid>
		<description><![CDATA[ Atlus has proven to be the distributor of some of the funniest press releases we regularly receive. The party responsible for a majority of that humor, PR manager Aram Jabbari, recently stopped by Playstation.Blog HQ to give a brief video demonstration of 3D Dot Game Heroes , which you'll find posted above. The video shows a walkthrough of one of the game's Zelda -esque dungeons and, appropriately, includes a number of irreverent jabs at 8-bit classics. Though legal reasons prevent Jabbari from naming specific games the title lampoons, he was more than happy to show off his homemade Vampire protagonist's massive sword, remarking, "I'm sure Bella will find that impressive." Oh, Aram. ]]></description>
			<content:encoded><![CDATA[<p> Atlus has proven to be the distributor of some of the funniest press releases we regularly receive. The party responsible for a majority of that humor, PR manager Aram Jabbari, recently stopped by Playstation.Blog HQ to give a brief video demonstration of 3D Dot Game Heroes , which you&#8217;ll find posted above. The video shows a walkthrough of one of the game&#8217;s Zelda -esque dungeons and, appropriately, includes a number of irreverent jabs at 8-bit classics. Though legal reasons prevent Jabbari from naming specific games the title lampoons, he was more than happy to show off his homemade Vampire protagonist&#8217;s massive sword, remarking, &#8220;I&#8217;m sure Bella will find that impressive.&#8221; Oh, Aram. </p>
<p><img src="http://www.gadgetsvideogames.com/wp-content/uploads/2010/03/89a29fd693edlogo.gif.gif" /></p>
<p>Here is the original post:<br />
<a target="_blank" href="http://www.joystiq.com/2010/03/17/atlus-offers-video-walkthrough-of-3d-dot-game-heroes-twilight-f/" title="Atlus offers video walkthrough of 3D Dot Game Heroes, Twilight fanfic">Atlus offers video walkthrough of 3D Dot Game Heroes, Twilight fanfic</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gadgetsvideogames.com/36577/atlus-offers-video-walkthrough-of-3d-dot-game-heroes-twilight-fanfic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
