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Bethesda & InXile announce ‘Hunted: The Demon’s Forge,’ a co-op ‘roots’ game

by lumureriare on Mar.15, 2010, under Gadgets, Media, Video Games, Windows

Click to descend into the Lair of Screenshots If you and your friends are eager to dive into a monster-filled dungeon — and who isn’t — then Bethesda has a thrilling announcement for you: The publisher is handling a new co-op fantasy action game, Hunted: The Demon’s Forge , developed by Interplay founder Brian Fargo’s InXile Entertainment. Fargo describes Hunted as an “upcoming release that takes us back to our roots,” and the screenshots (in our gallery below) paint a pretty clear picture of what that could mean: warriors and archers putting holes in orc-looking things with sharp objects and magic .

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Bethesda & InXile announce ‘Hunted: The Demon’s Forge,’ a co-op ‘roots’ game

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GDC: This is what Unreal Engine 3 on iPhone looks like

by TimurIvanovich on Mar.11, 2010, under Gadgets, Mac, Media, Video Games, Windows, iPhone

Unreal Engine 3 on the iPhone … it looked better in person! While we’ve yet to see Unreal Engine 3 ported to Nintendo’s Wii or Sony’s PSP, Epic did undertake the considerable task of squeezing its seemingly ubiquitous middleware platform onto Apple’s similarly ubiquitous iPhone. According to Epic’s Josh Adams – Epic Games’ senior console programmer – that could be due to fundamental hardware limitations in the other platforms. You see, the iPhone 3GS has a PowerVR SGX graphics processor which supports programmable shaders. According to Adams, “Programmable shaders are something UE3 is pretty much dependent on.” Though you’re probably most familiar with Unreal Engine on Windows, Xbox 360, and PS3, Adams says the engine also runs on Nvidia’s Tegra 2 platform, on Linux, and on Mac, though (Adams notes) “we haven’t shipped any games on those platforms yet.” Adams says the iPhone port was “a fun ‘Can we get UE3 onto the iPhone?’ kind of project.” Though Adams’ presentation was exceptionally technical – this is the Game Developers Conference, after all! – it’s fascinating to hear about the technical underpinnings and workflows that result in this type of outcome.

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GDC: This is what Unreal Engine 3 on iPhone looks like

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GDC Impressions: Gaming on Windows Phone 7

by AmiseTwemield on Mar.10, 2010, under Gadgets, Media, Video Games, Windows

We already broke out the news you’re looking for: Each of the Windows Phone 7 Xbox Live-infused games will offer its players 200 Gamerscore points. You’ll be able to boost your Xbox rep in significant chunks without having to hunker down in front of a big screen for long stretches.

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GDC Impressions: Gaming on Windows Phone 7

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Interview: Microsoft on integrating Xbox Live into Windows Phone 7 Series

by InhictShihoom on Mar.10, 2010, under Gadgets, Media, Video Games, Windows, Zune, iPhone

Windows Phone 7 isn’t just Microsoft’s attempt to compete against Apple’s iPhone. It’s also the introduction of the first portable Xbox platform. During GDC today, we talked to Xbox Live GM Ron Pessner and XNA Game Studio manager Michael Klucher about how games integrate into the mobile platform and what gamers and developers can expect in the future. For the purpose of this interview, Pessner and Klucher merged into one entity (they spoke over each other a lot!) to answer our questions: Microsoft plans to separate games that do and don’t support Xbox Live functionality on Windows Phone.

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Interview: Microsoft on integrating Xbox Live into Windows Phone 7 Series

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Codemasters hits the track this September with F1 2010 for PC, Xbox 360 & PS3

by John.griew on Mar.10, 2010, under Gadgets, Media, Video Games, Windows

[I F1 2009; Wii] Having dominated the rally track with DiRT and DiRT 2 , and taken a lap around the street-racing arena with GRiD , Codemasters has announced it’s now tossing its hat into the Formula One ring with F1 2010 . Yeah, we kind of expected some weird capitalization, too. It’ll run on Codemaster’s EGO Game Technology Platform engine, so at least we know it’ll have that in common with its predecessors

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Codemasters hits the track this September with F1 2010 for PC, Xbox 360 & PS3

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Windows Phone 7 Achievements to feature up to 200 Gamerscore points per game

by esorgeInest on Mar.10, 2010, under Gadgets, Media, Video Games, Windows

We just got our hands on the Windows Phone 7 during an interview at GDC , and given our unnatural obsession with bolstering our online notoriety, the most prevalent question in our mind was: just how many Gamerscore points can we crank outta this thing? The answer: A beefy 200 Gamerscore points per game, which will be added to your total Gamerscore, as displayed on your Xbox Live Gamertag profile. We’ll be writing up our impressions of the platform, as well as our interview with its creators, later today.

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Windows Phone 7 Achievements to feature up to 200 Gamerscore points per game

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Shattered Horizon is free to play this weekend on Steam

by CardsBigLoverON on Feb.20, 2010, under Gadgets, Media, Video Games, Windows

Independently-developed FPS Shattered Horizon isn’t the most high profile action game on the market right now, but it’s got two things going for it which we’re betting will capture your attention. The first is that until 4 p.m. EST tomorrow, you can download and play the game for free over Steam . It requires DirectX10 and Windows Vista or 7 to play — but if you’ve got the tech specs to run the game, you can give it a free trial run until tomorrow afternoon. Oh, the other thing?

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Shattered Horizon is free to play this weekend on Steam

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